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Sci-Fi Insulation Venting

In the recent Marvelous Designer update it is now possible to make a model, UV unwrap it, then import that into MD as your cloth base. This makes it very easy to model more complex shapes then simulate as cloth rather than figuring out a way to do it from scratch in SD. It is really good for hard surface.

Will be making another mat in the future using MD and better document the new features to help show the process on here soon.

Here is a link to the new MD update: https://www.marvelousdesigner.com/learn/learnmd8

There are some other interesting features added like sculpting in MD too!

Still on my quest figure good gif compression and keep things high res.

Still on my quest figure good gif compression and keep things high res.

Here is the model in Blender. I model basic shapes for the fabrics and import those into MD. I will have a much more in depth tutorial on this process in the future.

Here is the model in Blender. I model basic shapes for the fabrics and import those into MD. I will have a much more in depth tutorial on this process in the future.

I apply IDs to the unique parts for easy masking.

I apply IDs to the unique parts for easy masking.

I add in more geo details inside SD that are easier to do here than model like the venting. Lets me change those segments more easily.

I add in more geo details inside SD that are easier to do here than model like the venting. Lets me change those segments more easily.