Decided to mess around with making stylized things in substance designer. The most challenging thing I found was that most stylized textures I see that are drawn have light information drawn into them. I found that the emboss node can draw in some light in shadow information into the albedo which you normally would not do, but I found it makes it look like a traditional stylized texture.
I also lost the substance file for the bricks somehow... Strange things have been going on with my computer lately... I don't have the texture maps displayed because of this. Oh well...