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Stylized Hand Painted Wood Test

Another experiment to see how I can generate textures in SD the have look of being hand drawn in something like PS or Krita. Once again I used my matcap node pixel processor to get color variations all around.

Matcap and pixel processor

Matcap and pixel processor

PP samples normal map values to assign each one to a coordinating matcap color location.

PP samples normal map values to assign each one to a coordinating matcap color location.