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Stylized Handpainted Substances Experiment 2

More work experimenting using substance designer to make single handpainted looking texture maps.

Did a lot more work into refining the matcap generation inside of SD and more work in getting chipped edges to work better.

A lot of inspiration and study came fro League and WoW. I specifically studied the paintings by Fanny Vergne https://www.artstation.com/faf

It is very difficult to replicate hand painted procedurally but bit by bit things seem to be getting closer!

Most of these textures should be on gametextures.com in future. Still tweaking and refining the crystal windows more.

Industrial Metal Trimsheet

Industrial Metal Trimsheet

Plank Boards

Plank Boards

Building Elements Trimsheet

Building Elements Trimsheet

Crystal windows

Crystal windows

Crystal ground

Crystal ground

Hard Cut Cobble Wall

Hard Cut Cobble Wall